| Author | Thread Statistics | Show CCP posts - 6 post(s) | 
      
      
        |  Kilab Gercias
 Federal Navy Academy
 Gallente Federation
 
 12
 
 
       | Posted - 2015.03.04 12:52:11 -
          [1] - Quote 
 
 Speedkermit Damo wrote:
 1) Prime Time, as has already been mentioned many times already, AU TZ is screwed. The US players in our mostly EU corp would be screwed. I think the duration of prime time needs to be extended to 8 hours, or just completely done away with and some other solution found.
 
 
 Then split the Timezones in your Coaltion. Lets say you are an Allie with Okay Nummbers in EUTZ faceing your Enemy (nearly even sides) and are outnumbering this enemys in AUTZ
 
 So set your "Primetime" to AUTZ, then the AUTZ is your defens Team. Holding your Sov and fighting LateNight/EarlyMorning fleets from the other Timezones.
 
 And your EU TZ will be your Offens. Harrassing your Enemy in there Primtime. Vola Both timezones has there Role in Sov Warfare.
 
 
 
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        |  Kilab Gercias
 Federal Navy Academy
 Gallente Federation
 
 12
 
 
       | Posted - 2015.03.05 06:19:50 -
          [2] - Quote 
 
 Miner Hottie wrote:
 How does a squad of 10 cruisers cover all of providence even with jump bridges? 84 systems? Hot tip you won't cover all systems in even 40 minutes before on system is reffed. To really stop 200 interceptors trying to flip a region like Goons will do, just beccause we get to watch the world burn, you will need 2 or 3 squads of 10 cruisers per constellation. Thats something like a full fleet of cruisers. Both sides running around in space playing wack-a-mole.
 
 Compellimg game play.
 
 Just to understand it the correct way:
 
 Dev Blog:
 Entosis Links have a significant cycle time (5 minutes for the Tech One variant, 2 minutes for Tech Two) and do not start affecting the battle for control of the target structure until the end of their first cycle.
 
 Activating an Entosis Link also causes ships to become extremely vulnerable for the duration of the moduleGÇÖs cycle: the equipped ship cannot warp, dock, jump or receive remote assistance until the cycle completes.
 
 So when the Troll Interceptor from Goon activates his Entosis Link, i got 2 or 5 min time to warp in my sniper and kill the damn Thing bevor he can warp off to the next troll attemp.
 
 So pls goons come to my home sys with 200 ceptors, our snipers are waiting for free kills :)
 
 
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        |  Kilab Gercias
 Federal Navy Academy
 Gallente Federation
 
 12
 
 
       | Posted - 2015.03.05 06:37:27 -
          [3] - Quote 
 
 Miner Hottie wrote:
 So we find you sitting off the undock sniping at us. Ever seen what 199 interceptor bees do to a sniper who just sniped a fellow bee?
 
 
 Warp In on Covert Ship,
 
 Activate Guns
 
 Warp out
 
 199 Ceptors starring on Wreck of dead Goon.
 
 Dont get me wrong, 200 Ceptors will get the one Structur into reeeinforce when the Defender dont have 30 - 40 Anticeptor Defense Ships ready.
 But it will get very interesting when the Capture Event starts and the Ceptors have to split up into the different Systems.
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        |  Kilab Gercias
 Federal Navy Academy
 Gallente Federation
 
 12
 
 
       | Posted - 2015.03.05 06:59:32 -
          [4] - Quote 
 
 Miner Hottie wrote:Kilab Gercias wrote:Miner Hottie wrote:
 So we find you sitting off the undock sniping at us. Ever seen what 199 interceptor bees do to a sniper who just sniped a fellow bee?
 
 Warp In on Covert Ship, Activate Guns Warp out  199 Ceptors starring on Wreck of dead Goon. Dont get me wrong, 200 Ceptors will get the one Structur into reeeinforce when the Defender dont have 30 - 40 Anticeptor Defense Ships ready.  But it will get very interesting when the Capture Event starts and the Ceptors have to split up into the different Systems. Covops arent sniper's son, except maybe a blops. Good luck getting a blops to track and hit a ceptor at range, whilst the ceptor isdoing 4k m/s 
 Dude, the Cov Ops is just the warp in for the snipers. He is already on grid :). Tracking a ceptor 130km out with a Tornado is possible :)
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        |  Kilab Gercias
 Federal Navy Academy
 Gallente Federation
 
 12
 
 
       | Posted - 2015.03.05 07:15:34 -
          [5] - Quote 
 The real Problem at the Momen in Sov Warfare is that the normal Grunt in the Allie has to wait for the FCs to Show up. I cannt just take a Dread/mom/Titan whatever and help his alliance.
 He has to wait for Commands/Intel (he dont has)/ 20 - 30 other Dudes for Back up. In this System 2 - 5 Pilots are enough to do something, nothing big but a small contribituion to Sov Warfare will be possible. In the current system you just can do large things and thats the Problem.
 0 or 1 (all), its not possible to do 0,01 or 0,02 (Baby Steps) to get to the Goal.
 
 Sure big numbers will still help and the big Coaltion will still exist after the Change, but there will be People to Claim sov in one or two Systems. And thats the hole Point about the new System.
 
 No Longer all or nothing, every Alliance can get some bread Crumbs from the big Cake 0.0 is
 
 
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        |  Kilab Gercias
 Federal Navy Academy
 Gallente Federation
 
 12
 
 
       | Posted - 2015.03.16 13:28:31 -
          [6] - Quote 
 a Sov Struc is 42 mins under attack in the Prime Time and nobody shows up to defend it?
 You dont deserve that system.
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        |  Kilab Gercias
 Federal Navy Academy
 Gallente Federation
 
 15
 
 
       | Posted - 2015.03.17 15:34:44 -
          [7] - Quote 
 
 VolatileVoid wrote:Goal #7: Any new Sovereignty system should be adaptable enough to be rapidly updated and to incorporate future changes to EVE.
 - Sounds that you don't trust the new sov system yourself.
 
 
 Nope CCP learned the hard way, that we the player are doing always every unthinkable thing which is possible.
 The Playerbase of Eve 99% MR Murphys testing every System to the breaking Point.
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